1pct
Find out what held your last session back — or that nothing did.
Average frame rate hides the moments that ruin a session. Send one recording of a game and this tells you whether your machine was doing what it can, and what was in the way when it was not.
A worked example: two recorded sessions, one laptop, both at 60 W.
ClusteredSilent Hill 2 Remake
avg 83.0 fps, 1% low 25.6, longest frame 1848 ms
n one machine, one session, 49,780 frames: 600 s at 60 s blocks, a frame over 22.9 ms counts, 60 W median delivered
ContinuousResident Evil Requiem
avg 153.8 fps, 1% low 43.0, longest frame 174 ms
n one machine, one session, 18,461 frames: 120 s at 15 s blocks, a frame over 12.8 ms counts, 60 W median delivered
This pair is fixed. It never changes and it counts nothing — uploads do not appear here. A file you send gets its own page, on a link only you hold.
Both sessions would pass any "can I run it" check, and by the usual measures of steadiness they are almost identical. The shape is the difference, and the shape is what this site measures. Each strip is scaled to its own tallest block, so read a block against its neighbours rather than across the pair.
Real machines counted
227,663
From the hardware attached to public Steam reviews of the games we hold. Not a survey, not a benchmark, not an estimate.
Games we hold
105
Every title with at least one machine counted, whether or not it clears the placement bar.
Have 32 GB of memory or more
25.0-88.5%
The range across 96 titles. No title sits at the average.
Your file is read, measured, and the raw frame times are discarded. No account, no email, nothing that identifies you or your machine. Nothing is published unless you choose to share the link.
No file to hand? Look at what other people are running, with nothing to upload. Browse the population